Sound Play

Author: William Cheng
Publisher: Oxford University Press, USA
ISBN: 0199969973
Size: 23.42 MB
Format: PDF, ePub, Mobi
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With case studies that span Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, andTeam Fortress 2, this book insists that what we do in there - in the safe, sound spaces of games - can ultimately teach us a great deal ...

Playing With Sound

Author: Karen Collins
Publisher: MIT Press
ISBN: 0262018675
Size: 20.29 MB
Format: PDF
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An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Sound, Karen Collins examines video game sound from the player's perspective.

Game Sound

Author: Karen Collins
Publisher: MIT Press
ISBN: 026203378X
Size: 71.64 MB
Format: PDF, Docs
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This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

Just Vibrations

Author: William Cheng
Publisher: University of Michigan Press
ISBN: 0472053256
Size: 27.84 MB
Format: PDF, ePub, Mobi
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An urgently needed look at the ethical stakes of contemporary musical life and musical scholarship

Understanding Video Game Music

Author: Tim Summers
Publisher: Cambridge University Press
ISBN: 1107116872
Size: 70.59 MB
Format: PDF, Mobi
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Music is a central component of video games. This book provides methods and concepts for understanding how game music works.


Author: Melanie Fritsch
Publisher: Equinox Publishing (Indonesia)
ISBN: 9781781791974
Size: 68.53 MB
Format: PDF
View: 1198
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In this volume, experts in game music provide their responses to these issues. This book suggests a variety of new approaches to the study of game music.

Debugging Game History

Author: Henry Lowood
Publisher: MIT Press
ISBN: 0262034190
Size: 71.31 MB
Format: PDF, Kindle
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Sound Play: Video Games and the Musical Imagination. Oxford: Oxford University
Press. Collins, Karen. 2013. Playing with Sound: A Theory of Interacting with
Sound and Music in Video Games. Cambridge, MA: MIT Press. Collins, Karen.
2008. Game Sound: An Introduction to the History, Theory, and Practice of Video
Game Music and Sound Design. Cambridge, MA: MIT Press. Collins, Karen.
2006. “Loops and Bloops: Music on the Commodore 64.” Soundscapes: Journal
of Media ...

Playing Along

Author: Kiri Miller
Publisher: Oxford University Press
ISBN: 0199929912
Size: 62.23 MB
Format: PDF, Kindle
View: 2235
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How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age.